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Post by andersnm on Sept 22, 2020 21:11:27 GMT
Just another reason to keep the ban on splash outside bunkers. Scrambling was the stat last season that was most unrealistic in USE. We don't ban the high or low trajectory so we can actually manipulate the pitch, early days. Yes - but you decrease the windows for swingplane and tempo when you maipulate the True Shot - and you can adjust the angle of attack to get more or less spin on the pitches - which is great. You now have to have spin control on some shots. I had some practice on Miklagard Golf - and it can be quite a challenge to get the correct spin on the 9th - too much, and the ball will just spin back off the green. So any holes that have the slope towards you - you need spin control in this game - which is great.
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Post by hammers1man on Sept 22, 2020 21:12:50 GMT
Correct me if I am wrong but hasn't the game got this backwards, off tempo pitch shots are punished severely but a shot where opening up the club face produce more club head speed is less risk. Am I missing something? The game has definitely got the two shots the wrong way round with forgiveness for sure, splash / flop should be slightly higher risk than pitch, which is the right amount of difficulty, it’s just a shame splash and flop aren’t harder. I’m 5-6 shots better with grids and splash shots enabled! Shot -11 through two rounds on TST this week because I get up and down every time with splash, too easy Was pumped up a bit for TST but have lost that a bit this week. You will still get the arcade crowd there playing with 3 ghost balls etc, too many care about their score more than the experience.
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Post by paddyjk19 on Sept 22, 2020 21:29:23 GMT
The game has definitely got the two shots the wrong way round with forgiveness for sure, splash / flop should be slightly higher risk than pitch, which is the right amount of difficulty, it’s just a shame splash and flop aren’t harder. I’m 5-6 shots better with grids and splash shots enabled! Shot -11 through two rounds on TST this week because I get up and down every time with splash, too easy Was pumped up a bit for TST but have lost that a bit this week. You will still get the arcade crowd there playing with 3 ghost balls etc, too many care about their score more than the experience. This is why USE is better
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Post by jeff on Sept 23, 2020 14:26:06 GMT
The game has definitely got the two shots the wrong way round with forgiveness for sure, splash / flop should be slightly higher risk than pitch, which is the right amount of difficulty, it’s just a shame splash and flop aren’t harder. I’m 5-6 shots better with grids and splash shots enabled! Shot -11 through two rounds on TST this week because I get up and down every time with splash, too easy Just another reason to keep the ban on splash outside bunkers. Scrambling was the stat last season that was most unrealistic in USE. Hey! Pat’s way better at the game so far than me and several others. So just because HE says it’s easy doesn’t mean it really is. 😀😀 Jury still out IMO. Let’s gather some data across a tournament or two, and if the scrambling stats go way up using splash from around the green and not just in bunkers, then we can confidently say splash around the green is indeed too easy.
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Post by mcbogga on Sept 23, 2020 21:55:37 GMT
85% correct, the part about grooves and spin is bang on, as is the difference between drop and stop and actual high spin, however there is a very strong school of thought that allows wider margin for error with impact; If your swing arc bottom is shallow and wide plus if you don’t have dynamic shaft lean at impact, this allows you to present the bounce and even if you hit an inch behind the ball, the club will run along the turn rather than digging in which actually gives you same total distance; Ball first will fly further with more grip and height Catching an inch behind will he shorter flight, lower and roll out more. It basically gives you two chances to get the same total distance and eliminates the risk of farting and thinning your lofted chips and pitches Yeah, in normal circumstances you choose a technique which gives the best margin for error - and having a wedge with a bounce suited for the task is important. However - the best amount of bounce will differe from golfer to golfer, and from different turf conditions. Dry hard turf - too much bounce, and you get a blade pretty quick if you are not spot on (why I rarely open my club, which increases the bounce, on such conditions - if I do, I need to hit a splash kind of shot where I hit behind the ball to get the club deep enough). The way I do it, is to adjust my weight distribution on my stance - so if I have soft conditions, I want to come in more shallow to get increased bounce, and on hard turf, I lean forward to avoid the bounce getting the leading edge too high so I blade the ball. I think this is one of the reasons many of my fellow amateurs dread chipping from hard and dry turf. I see too many times a blade shooting over the green on those shots. So I keep the same technique on my chips, pitches - I just adjust my stance. So I agree - the shallow approach is best in most circumstances - but if you get to hard soil where the bounce can get the leading edge too high if you hit shallow - I would recommend practicing hitting with lean and aggressive solid ball contact. Either way - practicing to get good ball contact on all shots is best. And there will come a time when you need to use trajectory instead of spin to have a chance to have the ball to stop - and it is on these occasions that the flop and splash may be appropriate. And out of rough may just be the time you need to do that - since the grass will make it very hard to get good ball contact to give you the spin you need - so it is better to use trajectory. It’s not just club, it’s technique. Until you are used to it, neutral shaft thru impact feels really strange, like you will for sure blade it, but as long as the right hand powers thru you are good. That shot feels like cheating sometimes. Like P said - a duff just means less air time and more roll - ends up in the same spot pretty much.
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Post by andersnm on Sept 23, 2020 22:13:40 GMT
Yeah, in normal circumstances you choose a technique which gives the best margin for error - and having a wedge with a bounce suited for the task is important. However - the best amount of bounce will differe from golfer to golfer, and from different turf conditions. Dry hard turf - too much bounce, and you get a blade pretty quick if you are not spot on (why I rarely open my club, which increases the bounce, on such conditions - if I do, I need to hit a splash kind of shot where I hit behind the ball to get the club deep enough). The way I do it, is to adjust my weight distribution on my stance - so if I have soft conditions, I want to come in more shallow to get increased bounce, and on hard turf, I lean forward to avoid the bounce getting the leading edge too high so I blade the ball. I think this is one of the reasons many of my fellow amateurs dread chipping from hard and dry turf. I see too many times a blade shooting over the green on those shots. So I keep the same technique on my chips, pitches - I just adjust my stance. So I agree - the shallow approach is best in most circumstances - but if you get to hard soil where the bounce can get the leading edge too high if you hit shallow - I would recommend practicing hitting with lean and aggressive solid ball contact. Either way - practicing to get good ball contact on all shots is best. And there will come a time when you need to use trajectory instead of spin to have a chance to have the ball to stop - and it is on these occasions that the flop and splash may be appropriate. And out of rough may just be the time you need to do that - since the grass will make it very hard to get good ball contact to give you the spin you need - so it is better to use trajectory. It’s not just club, it’s technique. Until you are used to it, neutral shaft thru impact feels really strange, like you will for sure blade it, but as long as the right hand powers thru you are good. That shot feels like cheating sometimes. Like P said - a duff just means less air time and more roll - ends up in the same spot pretty much. The pro I learned from called it "dunk" and "swish". He wanted me to use the bounce on the short game (the "dunk" is the sound of the club hitting the ground, "swish" the sound when you hit air as you want on a drive). So yeah, we do the same thing. But since then, I have learned quite a lot of different lies. The key to a good short game, is to adjust your stance/technique to the lie. You get nowhere if you hit your aggresive chip with an open clubface into the ground if the ball is up in the grass - then you just hit underneath the ball and you can actually miss the ball completely. And in thick lies, a duff can also be a disaster, when the club gets caught up in the grass. So while you have better margin for error on a good fairway lie, the margin becomes less when you are deep in the rough - and much more unpredictable. The key to not blading the ball for me, is to have my arms in front of my hands. As soon as my hands get in front, the leading edge will get up - and as Mickelson says "it's the kiss of death". So on every shot, I keep my wrists and hands totaly loose. All power comes from body rotation and/or arms. I hinge on the backswing, but after that, I never try to do anything with my hands - the swing is my arms swinging.
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Post by mcbogga on Sept 24, 2020 8:00:47 GMT
If you have the feel of having your hands in front of your arms you are not hitting the shot type we are talking about. The feel can pretty much be scooping the ball with the right hand without turning it over, while not letting the arms slow down thru impact. A bit of a skipping stones kind of feel. Before getting it ingrained, it even feels like your arms are way behind your hands.
And - intent for low point should be right at the ball, not in front of it. That together with a very shallow AoA is what creates the foregiveness.
However - Slowing down the arms is what creates bladed shots in this shot set up. That’s the counterintuitive part....
Totally agree on lie being the most important factor in the short game. I hate deeper lies against the grain. Hardest shot around the greens for me. The shot we describe here is no magic tool out of any lie, but when applicable it’s very effective.
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Post by paddyjk19 on Sept 24, 2020 8:36:06 GMT
If you have the feel of having your hands in front of your arms you are not hitting the shot type we are talking about. The feel can pretty much be scooping the ball with the right hand without turning it over, while not letting the arms slow down thru impact. A bit of a skipping stones kind of feel. Before getting it ingrained, it even feels like your arms are way behind your hands. And - intent for low point should be right at the ball, not in front of it. That together with a very shallow AoA is what creates the foregiveness. However - Slowing down the arms is what creates bladed shots in this shot set up. That’s the counterintuitive part.... Totally agree on lie being the most important factor in the short game. I hate deeper lies against the grain. Hardest shot around the greens for me. The shot we describe here is no magic tool out of any lie, but when applicable it’s very effective. This is exactly what I’m talking about, I had the chipping yips which made me quit for 4 years and my technical problem was I used to drag the handle ahead of the clubhead which caused the knee dippers to try and get down to the ball. Hitting chips one handed wit my right hand only taught me to release the clubhead gradually from the top of the arc which allows you to return the clubhead to the exact position at address (handle level or half inch ahead of ball) this also meant you maintain dynamic loft and retain bounce, this is the key to making your margin of error huge! I can hit this shot behind the ball and not duff, great from tight lies. If anyone wants to look into it more go look at Stan Utley on YouTube, he’s big on this
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